, developed by solo programmer T. Runic, is a notoriously unstable game for timing. Why? Because the game’s engine ties frame rate to physics. A manual splitter (human pressing a key) introduces a delay of anywhere from 50ms to 200ms. In a game where runs average 12 to 18 minutes, that’s unacceptable.
For a deeper look into setting up an autosplitter for your speedruns, check out this guide: How did I set up my AutoSplitter (makeshift tutorial) Pogo Speedruns YouTube• 27 May 2022 Speedrunning Tips How did I set up my AutoSplitter (makeshift tutorial) Autosplitter Choppy Orc
The Choppy Orc autosplitter is likely or poorly optimized , causing choppy splits. Without game updates, you may need to: , developed by solo programmer T
Enter Choppy Orc, an early iteration of an Autosplitter that would quickly gain popularity among speedrunners. Developed with the goal of supporting a wide range of games, Choppy Orc was designed to be user-friendly, reliable, and highly customizable. Its effectiveness and ease of use quickly made it a favorite among the speedrunning community. Because the game’s engine ties frame rate to physics
Because Choppy Orc is named for its irregular frame pacing, the autosplitter must not rely on consistent framerate.