Battletech-: A Time Of War Companion.pdf
Let’s be honest: the core A Time of War vehicle rules could be clunky. The Companion streamlines combat for vehicles, aerospace fighters, and battle armor (Elementals). It introduces specific hit locations for vehicles and clarifies how conventional infantry interact with 'Mechs in an RPG setting. If your players ever try to steal a Savannah Master hovercraft or disable a Partisan tank, you need these rules.
, metaskills, and Trait Checks to further distinguish veteran characters. Expanded Archetypes : Beyond standard MechWarriors, the book adds roles like political operatives , engineers, and reconnaissance specialists. "Hero Mode" Gameplay BattleTech- A Time Of War Companion.pdf