Unlike previous entries where moves were purely pre-set animations, SvR 2011 introduced a new collision system. You could throw your opponent off the Hell in a Cell structure, watch them crash through the announce table organically, or use weapons in ways that weren't hard-coded by the developers.
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To enjoy a smooth, lag-free experience on your PC, you should meet these recommended specifications: : Windows 10/11 (64-bit). Unlike previous entries where moves were purely pre-set