The team consisted of 5 members: Alex, the team lead; Rachel, the artist; Mike, the programmer; Emily, the sound designer; and Jack, the writer. They had all been warned about the challenges of creating a game in just a week, but they were eager to take on the task.
Day 3 — Nightfall & Confrontation (45–75 minutes play)
This public build, often discussed in the context of its development progress (Days 1–3 and beyond), includes the following content: