: This is not a typical RPGMaker title; it uses a custom engine for its first-person exploration and turn-based battles. The game features an "anti-grinding" design where enemy encounters are in fixed positions and bosses act as puzzle-like challenges.
: Once you reach the city of Ishtar on Day 2, you can unlock specialized jobs like exotic dancing or working at bars. These activities have their own unique scenes and gallery images. : This is not a typical RPGMaker title;