In simple terms, used by the ePSXe emulator.
Yes, as long as you point ePSXe to the new file in the memory card configuration. epsxe000.mcr
If the file size is not exactly 128KB, ePSXe may fail to load it or show it as "unformatted." If you need a blank, working file, you can simply delete the existing one will automatically generate a new, properly formatted epsxe000.mcr In simple terms, used by the ePSXe emulator
It may just be a file extension, but inside those 128 kilobytes lives the glory of a gaming generation. In simple terms