if building.health <= 0: building.destroy() kaiju.energy += 10 # "G-Energy" gain mechanic
Godzilla Daikaiju Battle Royale Code
if building.health <= 0: building.destroy() kaiju.energy += 10 # "G-Energy" gain mechanic
if building.health <= 0: building.destroy() kaiju.energy += 10 # "G-Energy" gain mechanic
if building.health <= 0: building.destroy() kaiju.energy += 10 # "G-Energy" gain mechanic