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Addition of official levels featuring unique musical tracks and visual themes.

The core mechanic of A Dance of Fire and Ice is deceptively simple but mathematically complex. The player controls two planets (one fire, one ice) orbiting each other. The objective is to navigate a track that bends at specific angles.

A low-latency touchscreen and stable frame rates (60 FPS recommended) are essential for high-level play.

The game has added three new tracks from guest composers, including a hardstyle remix of the original theme. On standard difficulty, these tracks are manageable. On "Perfect" difficulty, they verge on impossible.