Reshade Rtgi 0.36.1 [portable] [BEST]
: Simulates how light bounces off surfaces, creating natural "color bleeding" where bright objects cast their hue onto nearby walls and floors. Ambient Occlusion Upgrade
If you just want something that works without tweaking: Reshade Rtgi 0.36.1
Nevertheless, for 80% of games, 0.36.1 delivers a stunning, noticeable upgrade in lighting depth. : Simulates how light bounces off surfaces, creating
: Version 0.36.1 includes refinements to the internal ray-marching logic, allowing for better visual quality at a lower frame-rate cost compared to older iterations. Z-Thickness Logic Z-Thickness Logic Refined algorithms for ray distribution to
Refined algorithms for ray distribution to reduce "noise" while maintaining high-frequency lighting details.
It is important to note that this is not "true" hardware ray tracing. Since it is a post-processing effect, it only calculates lighting for what is currently visible on your screen; objects behind the camera or off-screen will not cast reflections or light. Setup and Optimization