Undertale's boss battles script offers several key takeaways for game developers:
class PapyrusBattle(Battle): def __init__(self): self.enemy_name = "Papyrus" self.hp = 150 self.mercy = 0 self.turns = 0 self.spare_threshold = 80 def act_effect(self, action): if action == "Flirt": self.mercy += 25 show_text("Papyrus: NGAHHH! You're making me blush!") elif action == "Insult": self.mercy += 5 show_text("Papyrus: I'LL FORGIVE THAT BECAUSE I'M GREAT!") elif action == "Trick": self.mercy += 15 show_text("Papyrus: NYEH? A PUZZLE? WHERE??") Undertale Boss Battles Script
The summary screen after the soul returns to the overworld. Undertale's boss battles script offers several key takeaways
let dialogQueue = [];
import random